7.Go,known as Weiqi in China and Baduk in South Korea,was viewed as the last game where humans can defeat machines.Lee Se-dol,one of the greatest Go players,has won 18world championships for 21years of his professional career.AlphaGo,a computer program developed by Google's DeepMind,beat the European Go champion,an achievement that was not expected for years in October,2015.
The match between Lee and AlphaGo was seen as a representative game between humans and Artificial Intelligence (AI).The match of the century drew great attention from news organizations,Go fans and the general public across the world as well as in South Korea.
Go originated from China more than 2,500years ago.It involves two players who take turns putting markers on a net-shaped board to gain more areas on it.One can occupy the markers of the rival (對手) by surrounding the pieces of the other.Go is considered to be a lot more complex than chess where artificial intelligence scored its most famous victory to date when IBM's Deep Blue beat grandmaster Gary Kasparov in 1997.
But experts say Go presents an entirely different challenge because of the game's incomputable number of move options.In other words,the computer must be capable of human-like"intuition"(直覺) to win.
"I was very surprised because I did not think that I would lose the game,"said Mr Lee.He said AlphaGo's early strategy was"excellent"and that he was shocked by one unconventional move it had made that a human never would have played.
AlphaGo is proud of a deep learning capability to learn for itself and discover new strategies by playing games against itself and adjusting neural networks (神經(jīng)網(wǎng)絡) based on a trial-and-error process known as reinforcement (強化) learning.
In spite of his loss,he did not regret accepting the challenge."I had a lot of fun playing Go and I'm looking forward to the future games,"he said after AlphaGo won 3-0in a five-game match.
"Playing against a machine is very different from an actual human player.Normally,you can sense your rival's breathing,their energy.And lots of times you make decisions which depend on the physical reactions of the person you're playing against.With a machine,you can't do that",Lee said.
33.Where can we most probably read this text?B
A.In a personal diary
B.In a science magazine
C.In a science fiction
D.In a travel guide
34.What did Lee think was the cause of his loss?A
A.AlphaGo had an excellent strategy and unconventional moves.
B.He couldn't sense AlphaGo's breathing and energy in the games.
C.He made decisions depending on the rival's physical reactions.
D.The designer of AlphaGo was a talent who couldn't be defeated.
35.This article is mainly aboutC.
A.The differences between playing chess and Go
B.The difficulties Lee met in the match with AlphaGo
C.The introduction of a match between Lee and AlphaGo
D.The development of the Artificial Intelligence (AI)
分析 本文是一篇報道,介紹了谷歌計算機程序AlphaGo以3比0的比分擊敗了過去十年間的圍棋世界冠軍、來自韓國的李世石后,人工智能最終在圍棋上超越了人類.
解答 33.B 推理判斷題.通讀全文可知,本文介紹了谷歌計算機程序AlphaGo以3比0的比分擊敗了過去十年間的圍棋世界冠軍、來自韓國的李世石后,人工智能最終在圍棋上超越了人類,這篇報道屬于科學研究范疇,最有可能出現(xiàn)在科學雜志上,故B項正確.
34.A 細節(jié)理解題.根據(jù)第五段中的"He said AlphaGo's early strategy was‘excellent'and that he was shocked by one unconventional move it had made that a human never would have played."可知,李世石認為是AlphaGo出色的戰(zhàn)略及非常規(guī)的棋路使它獲勝,故A項正確.
35.C 主旨大意題.通讀全文可知,本文介紹了來自韓國的圍棋世界冠軍李世石與谷歌計算機程序AlphaGo之間的人機大戰(zhàn),故C項正確.
點評 本篇閱讀較為簡單.文章內(nèi)容,所出題目以及選項也較短,因此考生只要閱讀詳略結合,細心理解,就能快速得出正確答案.